


Essentially, you can change from any hit lag (including smash attack) to a neutral attack in one of 6 directions left up, left straight, left down, right up, right straight, right down. The up and down angles of the special attack are identical to his neutral attack up and down angles.

The basic functionality allows the player to change the direction and angle of the attack at will. Raptor's special can be used from any hit lag by pressing the attack button while still in hit lag. In Latch's case, he can either grab the ball and fire it instantly (which results in firing the ball with no hit lag), or bunt from holding the ball (which results in a reduced hit lag attack). Check out below to see where each character fits in and refer to the Special Attacks section for further detail. Special attacks will either reduce hit lag, slightly extend the hit lag timer, or something else in Latch's case. Don't forget that you can bunt up, down, left, or right! Make sure to press bunt before any directional input or you may accidentally turn or duck instead of bunting. Hitting a ball with this fully charged attack will cause the hit lag to be greatly reduced.īunting the ball before hitting it not only gives you 2 super charges, it also greatly decreases the hit lag for the next attack. Holding the basic attack or Nair will cause your character to charge up an attack.
